Perks Tier 1 – Blue Perks
Flak Jacket – Take less explosive damage.
Ghost – Cannot be detected by enemy UAVs while moving.
Blind Eye – Unaffected by AI-controlled perks.
Hardline – Receive bonus score points.
Lightweight – Move faster, take no damage from falling.
Perk Tier 2 – Green Perks
Hard-wired – Immune to counter-UAV and enemy EMPs.
Scavenger – Replenish ammo and grenades from fallen enemies.
Cold-blooded – Resistance to targeting systems including Dual Band, Target Finder, Sensor Grenades and player-controlled aircraft.
Toughness – Flinch less when shot.
Fast Hands – Swap grenades faster, use grenades and equipment faster, and safely throw back frag grenades.
Perk Tier 3 – Orange Perks
Engineer – Show enemy equipment in the world, delay explosives and re-roll and booby trap care packages.
Dead Silence – Move silently.
Extreme Conditioning – Sprint for a longer duration.
Tactical Mask – Reduce the effect of flash, concussion and shock charges.
Awareness – Enemy movements are easier to hear.
Dexterity – Climb ladders and mantle over objects faster, recover from melee faster and aim faster after sprinting.