Call of Duty Ghosts Perks

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Call of Duty Ghosts perk system is most similar to Black Ops 2 ‘Pick 10′ but it’s fairly different. Here we’ll explain the system and all the perks.

Perk System

Every perk is worth a certain amount of points, either 1,2,3 or 5. And you have 8 points to spend on perks. You can get an extra point to spend on perks for each other slot not equipped (primary weapon, secondary weapon, lethal or tactical equipment) so the maximum perk allowance is 12. And you can spend the points any way you like. For example you can buy all stealth perks or mix and match.

Perk Categories

There are 7 perk categories, each with 5 perks in. The categories are: Speed, Handling, Stealth, Awareness, Resistance, Equipment and Elite.

Speed Perk Category

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This category is dedicated to making your soldier faster moving and weapon handling.

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Ready Up

Allows weapons to be ready faster after sprinting

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 Sleight of Hand

Reload ammunition faster

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 Agility

Increased movement speed

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 Marathon

Unlimited sprint

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 Stalker

Move faster while aiming down sight

Handling Perk Category

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This category is makes your soldier better at weapon and equiptment handling.

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Strong Arm

Throw equipment farther, and decrease the cook time of grenades

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On the Go

Reload while sprinting

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Reflex

Swap weapons, and equipment faster

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Steady Aim

Increased hip fire accuracy

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Quickdraw

Faster Aiming

Stealth Perk Category

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The Stealth category perks make your soldier less visible to the enemys and their killstreaks.

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Dead Silence

Move quietly

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Takedown

Kill enemies without revealing their death locations

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Blindeye

Undetectable by air support, Oracle systems, and sentries

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Incog

Resistant to targeting systems including: Recon, Thermal Scope, Tracker Sight and Motion Sensor. No name or red crosshairs when targeted

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Off the Grid

Undetectable on the mini-map by SAT COM and radar pings

Awareness Perk Category

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The Awareness category increases your awareness of enemy movements, equipment…

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Recon

Explosive damage paints the target on the mini-map

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Scavenger

Replenishes ammo from dead enemies

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SitRep

Detect enemy equipment and explosives nearby

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Amplify

Hear enemies louder

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Wiretap

Use enemy SAT COMs as if they were on the friendly team

Resistance Perk Category

 

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This category makes you more resilient to damage, equipment…

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Resilience

No falling damage

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ICU

Regenerate health faster after taking damage

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Focus

Reduces flinch when shot

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Tac Resist

Reduces the effects of tactical grenades

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Blast Shield

Increased resistance to explosive damage

Equipment Perk Category

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The Equipment category gives you more weapon and equipment stuff.

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Extra Tactical

Carry an extra tactical grenade

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Extra Lethal

Carry an extra lethal grenade

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Fully Loaded

Start off with extra magazines

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Extra Attachment

Equip a third attachment to your primary weapon

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Danger Close

Increased explosive damage

Elite Perk Category

 

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The Elite category has a variety of perks giving various extra abilities.

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Gambler

When spawned, the perk will be replaced by a random perk.

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Hardline

Pointstreaks require one less point to obtain

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Ping

When a player kills an enemy, the perk will notify the player if there are any enemies in the vicinity

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Overkill

Carry two primary weapons

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Deadeye

The probability of extra bullet damage granted increases as the player goes on a longer

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